Today at Google I/O, Google announced a standalone headset powered by the Snapdragon 835 VR platform.
Samsung launched the Galaxy S8 with support for the Gear VR (obviously), but Google's VR platform got the cold shoulder.
Bavor said that Google is once again using a platform approach to build these standalone devices. Other VR headsets, like the Oculus Rift, must be connected to a PC with cables in order to operate. The company is cooperating with chipset vendor Qualcomm to build technology optimized for mobile VR, and has teamed up with HTC and Lenovo to bring standalone headsets to market later this year.
The company also will expand its Daydream headset, which was announced a year ago alongside the Pixel smartphone. Instead, the headsets will feature positional tracking via Google's WorldSense system, allowing you to freely move around the virtual space in a game or app.
Standalone Daydream VR headsets are due to hit the shelves later in 2017.
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The current, phone-supporting version of Google Daydream costs $80.
Bavor did not elaborate on the new headset's technical specifications, but said that because it would be an all-in-one device.
Meanwhile, Google has been steadily building up its collection of tools for creating VR content. The headsets are slated for release later in the year. This lets Google and hardware makers customize the displays, optics, and sensors to be ideal for virtual reality, he said.
Positional tracking has always been a feature of high-end PC headsets like the Rift and Vive, but bringing the tech to mobile VR headsets in a practical way has been remained challenging.
Finally, Google showed off a new AR capability for Expeditions, its geographic app for schools.